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Project Settings

Pin an engine, override the build tool, and pass launch arguments per project.

Most build behavior is configured once, globally, in Settings. A few things, though, belong to the individual project — OPAL keeps those in per-project settings, keyed to the project’s path.


Engine pin

Each project resolves to an engine. From the project’s settings you can pin it to a specific installed engine (the same relationship the status & health page describes recovering when it breaks).

Build tool override

Globally, OPAL uses one selected build tool (see Build Tools settings). A project can override that with its own build tool when it needs a different generator than your default — otherwise it inherits the global choice.

Launch arguments

Set extra command-line arguments to pass to the O3DE Editor when this project launches. Useful for project-specific flags without changing anything global.


See also